Key Details of
Super Mario 3D Land
Game Overview
- Title: Super Mario 3D Land
- Developer: Nintendo EAD Tokyo
- Publisher: Nintendo
- Platform: Nintendo 3DS
- Release Date:
- Japan: November 3, 2011
- North America: November 13, 2011
- Europe: November 18, 2011
- Genre: Platformer
- Mode: Single-player
Gameplay Highlights
- Combines 2D-style linear platforming with 3D exploration.
- Innovative use of the 3DS’s stereoscopic 3D for puzzle-solving and platforming.
- Classic Mario-style timed levels with flagpoles at the end.
- Accessible controls with increasing difficulty in later stages.
Power-Ups
- Super Mushroom – Grows Mario to full size.
- Fire Flower – Shoot fireballs.
- Super Star – Grants temporary invincibility.
- Tanooki Leaf – Adds a tail for floating and spinning attacks.
- Boomerang Flower – Allows Mario to throw boomerangs.
- Propeller Box & Statue Leaf – Additional unique items in later levels.
Worlds & Content
- 8 main worlds plus 8 challenging “Special Worlds.”
- Unlockable Luigi as a playable character.
- Over 90 levels with collectible Star Coins.
- Save file rating based on completion and performance (up to 5 stars).
ISO/ROM/3DS Rom Download
- https://citra-emulator.com/3ds-roms/super-mario-3d-land/
- https://romspure.cc/roms/3ds/super-mario-3d-land-2/
- https://romsfun.com/roms/3ds/super-mario-3d-land.html
- https://hexrom.com/super-mario-3d-land/
- https://romsemu.com/nintendo-3ds/super-mario-3d-land/
- https://www.amazon.in/Super-Mario-3D-Land-3DS/dp/B002I092MM
3DS Emulator Download
Developer Description
Developer Details
- Developer: Nintendo EAD Tokyo (Entertainment Analysis & Development Division)
- Co-Developer/Support: Brownie Brown (now known as 1-UP Studio) — assisted with development
- Publisher: Nintendo
Key Team Members
- Director: Koichi Hayashida
- Known for his work on Super Mario Galaxy 2 and Donkey Kong: Jungle Beat
- Producer: Shigeru Miyamoto
- Legendary creator of Mario, The Legend of Zelda, and Donkey Kong franchises
- Executive Producer: Satoru Iwata
- Then-President and CEO of Nintendo
- Lead Designer: Yosuke Motoyama
- Lead Programmer: Yoshikazu Yamashita
- Composer: Mahito Yokota
- Also worked on Super Mario Galaxy and The Legend of Zelda: Skyward Sword
Development Highlights
- Super Mario 3D Land was designed to be a “gateway” Mario game — combining the linearity of 2D Mario with the depth of 3D Mario for new and veteran players alike.
- Development began shortly after the release of Super Mario Galaxy 2 (2010).
- The game was built specifically to take advantage of the Nintendo 3DS’s stereoscopic 3D display, creating levels where depth perception affects gameplay.
- The return of the Tanooki Suit was a deliberate nostalgic move to appeal to longtime fans.