New Super Mario Bros. 2
New Super Mario Bros 2
Company name

Nintendo

Key Details of
New Super Mario Bros 2

New Super Mario Bros. 2 is the third installment in the New Super Mario Bros. series, following the 2006 Nintendo DS title and 2009’s New Super Mario Bros. Wii. The game retains the series’ signature side-scrolling platforming, blending 2D gameplay with 3D polygonal characters and objects for a 2.5D visual effect. The story follows the classic Mario formula: Princess Peach is kidnapped by Bowser and the Koopalings, and Mario and Luigi must traverse nine worlds—six main and three special, totaling 81 levels—to rescue her.

What sets this game apart is its coin-centric gameplay. The objective is to collect one million coins, with levels overflowing with golden goodies thanks to new items like the Gold Flower, which transforms Mario into Gold Mario, turning enemies and objects into coins. Gold Rings coat enemies in gold for extra coin drops, and Coin Blocks can be worn as helmets to spawn coins as you move. The game also introduces Coin Rush mode, a time-attack challenge where players aim for high coin counts across three randomly selected levels, with records shareable via StreetPass. Downloadable Coin Rush course packs, including the free “Gold Classics Pack” released in November 2012 to celebrate 300 billion coins collected worldwide, add replayability. A special New Super Mario Bros. 2: Gold Edition bundled with a 3DS XL in 2014 included all DLC pre-installed.

Classic power-ups like the Super Mushroom, Fire Flower, and Super Leaf (from Super Mario Bros. 3) return, alongside the Mini Mushroom, Mega Mushroom, and the Invincibility Leaf for players struggling with repeated deaths. The game supports local co-op, allowing two players to control Mario and Luigi, though the 3DS screen’s limitations mean the camera focuses on one player at a time, creating a dynamic tug-of-war for control. Critics praised the tight controls and level design but noted the game’s lower difficulty and heavy reliance on recycled assets from New Super Mario Bros. Wii, such as music and bosses. It holds a 78/100 on Metacritic, the lowest-rated mainline Mario game, yet sold 13.41 million copies by September 2022, making it.

ISO/ROM/3DS Rom Download

3DS Emulator Download

 

 

Developer Description

New Super Mario Bros 2 was developed by Nintendo EAD Group No. 4, a team of newer employees tasked with learning the ropes of Mario game development, distinct from the veteran team working on New Super Mario Bros. U. Takashi Tezuka, a Mario series veteran, served as producer, guiding the team to maintain the franchise’s high standards. The soundtrack, largely recycled from New Super Mario Bros. Wii, was composed by Kenta Nagata, with contributions from Shiho Fujii and Ryo Nagamatsu. Shigeru Miyamoto had minimal direct involvement but provided feedback during development, which began after a 2010 earnings briefing where he discussed the potential for a 2D Mario game on the 3DS. Satoru Iwata announced the project in January 2012, with the game revealed as New Super Mario Bros. 2 during an April 2012 Nintendo Direct.

The coin-focused concept stemmed from the golden Koopa Troopa, with Tezuka suggesting the million-coin goal, leading to stages packed with coins and new mechanics like Gold Mario. The team faced challenges implementing co-op due to the 3DS screen’s constraints and initially considered naming the game New Super Mario Bros. Gold to reflect its theme, but settled on “2” to emphasize its status as a full sequel with expanded stages. The Coin Rush mode was designed for replayability, inspired by Yusuke Anamo’s idea to make the game engaging during short play sessions. The developers also experimented with a prototype featuring both Mario and Luigi in single-player stages, refining it to mirror the co-op dynamics of New Super Mario Bros. Wii.

Platform /Latest Version Available

Latest Update/Relases Date

Operating System Compatibility

Total Downloads

Scroll to Top