FIFA 18
Company name

Electronic Arts

Key Details of
FIFA 18

Release & Platforms

  • Release Date: September 29, 2017
  • Available on: PlayStation 4, Xbox One, PC, Nintendo Switch, PlayStation 3, and Xbox 360 (Legacy Edition).
  • Developer/Publisher: EA Sports (Electronic Arts)
  • Game Engine: Frostbite 3 (PS4/Xbox One/PC), Custom Engine (Legacy Edition)

Cover Star & Editions

  • Main Cover Athlete: Cristiano Ronaldo (Real Madrid)
  • Special Editions:
  • Icon Edition (featuring Ronaldo, Maradona, and other legends)
  • 2018 FIFA World Cup Version (refreshed with tournament-specific content)

Major Gameplay Features

  • Real Player Motion Technology: Delivers lifelike animations and authentic player motion
  • Improved Dribbling & Crossing: Refined controls for smoother ball handling and precision passes
  • The Journey: Hunter Returns: Continues Alex Hunter’s narrative-driven career mode
  • Ultimate Team Icons: Features legendary football stars such as Maradona, Pelé, Ronaldo, Henry, and Yashin
  • New Skill Moves & Celebrations – Including the Cruyff Turn and Ronaldo’s “Siii!” celebration

Game Modes

  • Career Mode – Improved transfer negotiations with cutscenes
  • FIFA Ultimate Team (FUT) – Icons, Squad Battles, and new chemistry styles
  • Online Seasons & Pro Clubs – Competitive multiplayer modes
  • Quick Subs – Faster in-game substitutions

ISO/ROM File Download

Play online               https://play.fifa.com/

Developer Description

Development Team

  • Studio: EA Vancouver (formerly EA Canada) – Primary developer
  • Additional Support: EA Romania (QA & localization)
  • Engine Team: EA DICE (Frostbite 3 integration)

Key Developers & Roles

  1. Aaron McHardy (Executive Producer) – Oversaw gameplay direction and production
  2. Sam Rivera (Gameplay Director) – Led Real Player Motion Technology & core mechanics
  3. Mat Prior (Creative Director) – Managed “The Journey: Hunter Returns” story mode
  4. Andrei Lazarescu (Lead Animator) – Player movement & animation improvements
  5. James Salmon (Audio Director) – Commentary, crowd sounds & stadium atmosphere

Development Notes

  • Frostbite Engine: First used in FIFA 17, further optimized for FIFA 18
  • Motion Capture: Worked with real footballers (including Cristiano Ronaldo) for animations
  • Legacy Edition: Handled by a separate team using older tech (no Frostbite)

Latest Update/Relases Date

Operating System Compatibility

Total Downloads

Scroll to Top