Key Details of
FIFA 18
Release & Platforms
- Release Date: September 29, 2017
- Available on: PlayStation 4, Xbox One, PC, Nintendo Switch, PlayStation 3, and Xbox 360 (Legacy Edition).
- Developer/Publisher: EA Sports (Electronic Arts)
- Game Engine: Frostbite 3 (PS4/Xbox One/PC), Custom Engine (Legacy Edition)
Cover Star & Editions
- Main Cover Athlete: Cristiano Ronaldo (Real Madrid)
- Special Editions:
- Icon Edition (featuring Ronaldo, Maradona, and other legends)
- 2018 FIFA World Cup Version (refreshed with tournament-specific content)
Major Gameplay Features
- Real Player Motion Technology: Delivers lifelike animations and authentic player motion
- Improved Dribbling & Crossing: Refined controls for smoother ball handling and precision passes
- The Journey: Hunter Returns: Continues Alex Hunter’s narrative-driven career mode
- Ultimate Team Icons: Features legendary football stars such as Maradona, Pelé, Ronaldo, Henry, and Yashin
- New Skill Moves & Celebrations – Including the Cruyff Turn and Ronaldo’s “Siii!” celebration
Game Modes
- Career Mode – Improved transfer negotiations with cutscenes
- FIFA Ultimate Team (FUT) – Icons, Squad Battles, and new chemistry styles
- Online Seasons & Pro Clubs – Competitive multiplayer modes
- Quick Subs – Faster in-game substitutions
ISO/ROM File Download
- https://fifa-18.en.download.it/
- https://store.playstation.com/en-in/pages/latest#!/cid=EP0006-CUSA07994_00-FIFAFOOTBALL2018?emcid=EAFranchise2017
- https://www.amazon.in/F-I-F-18-PC-GAME-Multiplayer/dp/B09QXL7FTX
- https://romsfun.com/roms/xbox-360/fifa-18-legacy-edition.html
- https://romspure.cc/roms/sony-playstation-3/fifa-18-2/
Play online https://play.fifa.com/
Developer Description
Development Team
- Studio: EA Vancouver (formerly EA Canada) – Primary developer
- Additional Support: EA Romania (QA & localization)
- Engine Team: EA DICE (Frostbite 3 integration)
Key Developers & Roles
- Aaron McHardy (Executive Producer) – Oversaw gameplay direction and production
- Sam Rivera (Gameplay Director) – Led Real Player Motion Technology & core mechanics
- Mat Prior (Creative Director) – Managed “The Journey: Hunter Returns” story mode
- Andrei Lazarescu (Lead Animator) – Player movement & animation improvements
- James Salmon (Audio Director) – Commentary, crowd sounds & stadium atmosphere
Development Notes
- Frostbite Engine: First used in FIFA 17, further optimized for FIFA 18
- Motion Capture: Worked with real footballers (including Cristiano Ronaldo) for animations
- Legacy Edition: Handled by a separate team using older tech (no Frostbite)