Key Details of
Assassin’s Creed Shadows
Key Details: Assassin’s Creed Shadows
- Title: Assassin’s Creed Shadows
- Developer: Ubisoft Quebec
- Publisher: Ubisoft
- Release Date: November 15, 2025
- Platforms:
- PlayStation 5
- Xbox Series X|S
- PC
- Ubisoft+ (Day One)
Playable Characters:
- Naoe – A female shinobi from the Iga clan; stealth-oriented gameplay.
- Yasuke – A historical African samurai; combat-focused gameplay.
Setting:
- Time Period: Feudal Japan – Late Sengoku Era (16th Century)
- Regions: War-torn provinces of central Japan with castles, villages, forests, and temples.
Gameplay Features:
- Dual protagonists with switchable playstyles
- Stealth and combat balance – classic Assassin vs warrior brute force
- Dynamic seasons and weather affecting gameplay
- Open-world exploration with historical accuracy
- Branching story with choices that affect alliances and outcomes
- Customization of gear, weapons, and skills
- Advanced parkour, environmental stealth, and social blending
Cultural Focus:
- Inspired by real historical events and figures, including Yasuke, the first African samurai
- Deep cultural authenticity with Japanese voice-over option
- Collaborations with Japanese historians and consultants
Game Editions:
- Standard Edition
- Deluxe Edition – Includes extra gear, XP boosts, and mission packs
- Collector’s Edition – Includes statue, map, artbook, and SteelBook
ISO/ROM/3DS/PC/PS5 Rom Download (Will be Available)
- https://store.steampowered.com/app/3159330/Assassins_Creed_Shadows/
- https://gizmodo.com/download/assassins-creed-shadows
- https://romsfun.com/roms/playstation-3/assassins-creed.html
- https://haxmac.cc/assassins-creed-shadows-1/
- https://apps.apple.com/us/app/assassins-creed-shadows/id6497794841?mt=12
Play online (Will be Available) https://luna.amazon.com/game/assassins-creed-shadows/B0F1RJQJ2L
Developer Description
Ubisoft Québec — Studio Overview
- Founded: June 27, 2005, in Québec City, Canada
- Founders: Nicolas Rioux and Andrée Cossette; Rioux served as general manager initially
- Location: Saint‑Roch neighborhood, Québec City — a hub for creativity and tech
- Employees: Over 600 staff as of 2023, with continued growth into 2025
Notable Projects & Roles
- Initially supported flagship titles and DLC—such as Assassin’s Creed III’s Tyranny of King Washington and AC IV: Black Flag’s “Freedom Cry”
- Became lead developer for:
- Assassin’s Creed Syndicate (2015)
- Assassin’s Creed Odyssey (2018)
- Immortals Fenyx Rising (2020)
- Since 2015–16: elevated to lead major AAA productions and now spearheading Assassin’s Creed Shadows (2025 release)
Studio Growth & Ecosystem
- Initial team started with about 30 graduates in 2005; over a decade later grew to ~400 employees by 2016
- Part of Ubisoft’s broader “Horizon 2027” plan, investing C$780M in Quebec, to add up to 1,000 jobs across Québec City, Montréal, and Saguenay by 2027
- Other Quebec-based studios:
- Ubisoft Saguenay — opened 2018; supports online/cloud infrastructure and live features
- Ubisoft Sherbrooke — launched 2022; co-develops Assassin’s Creed and Far Cry titles
Shadows Dev Context & Strategic Impact
- With Assassin’s Creed Shadows, Ubisoft Québec stands as the studio with primary responsibility for the flagship Assassin’s Creed series in 2025.
- Ubisoft has recently spun off its major franchises (Assassin’s Creed, Far Cry, Rainbow Six) into a Tencent‑backed subsidiary, aimed at improving autonomy and innovation. Ubisoft Québec is part of this restructuring, alongside teams across Montréal, Saguenay, Sherbrooke, Barcelona, and Sofia
- Industry pressures have weighed heavily on Ubisoft, with underperforming live-service games. Shadows is being viewed as a critical milestone for revitalizing the company’s reputation and financial health