Key Details of
Paralives
The Core Concept:
- What it is: An indie life simulation game (like The Sims) for PC/Mac where you create characters (“Paras”), build houses, and manage their lives.
- Developer: A small, independent team led by Alex Massé, funded primarily by a Patreon community.
- Key Philosophy: Built with a strong, transparent, community-driven focus, implementing features players actively request.
The Standout, Game-Changing Features:
- Unparalleled Building & Customization:
- No Grid: Build without the restrictions of a grid. Place walls, windows, and doors at any angle or position.
- Click and Drag to Resize: Adjust the size and proportions of almost any object, window, or door freely by dragging its edges.
- Deep Color/Pattern Tool: Use a color wheel and pattern picker to customize the material of virtually every part of any object or clothing item.
- Advanced Character Creation (“Paramaker”):
- Node-Based Sculpting: Click and pull on points of a Para’s face and body to sculpt their exact appearance, allowing for incredibly unique and detailed characters.
- Seamless Open World:
- No loading screens between lots or when exploring the town.
Status & Availability:
- Release Date: TBA (To Be Announced). There is no official release date yet. It’s ready when it’s ready” is the team’s guiding principle.
- How to Follow: The best way to track progress is to wishlist it on Steam and follow their YouTube channel for developer updates.
- Business Model: The base game will be a paid title. The developers have promised any future DLC will be “fairly priced.”
In a nutshell: Paralives is a highly anticipated, community-funded indie life sim promising unprecedented creative freedom in building and character creation, positioning itself as a passionate alternative to established genre giants.
ISO/ROM/File Download
- https://store.steampowered.com/app/1118520/Paralives/
- https://www.paralives.com/development
- https://store.steampowered.com/app/1118520/Paralives/?curator_clanid=42108472
- https://play.google.com/store/apps/details?id=com.bigbrain.parallellive&hl=en
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Developer Description
Developer: Alex Massé
One person is largely responsible for the idea and labor behind Paralives’ development:
- Name: Alex Massé
- Role: Founder, Lead Developer, and Project Manager of Paralives.
- Background: A programmer and game developer from Quebec, Canada. He started the project as a solo developer driven by a passion for life simulation games and a desire to create the game he wanted to play.
Development Studio: Alex Massé Studio
- The official name of the development studio is simply Alex Massé Studio.
- It is a very small, independent (indie) studio. While Alex started alone, he has gradually expanded the team by hiring additional talent using funds from the game’s Patreon support.
- The team now includes a few other professionals such as:
- An additional programmer
- A 3D artist
- An animator
- Despite this small growth, Alex remains the core visionary and lead developer.
Key Developer Detail: Community-Funded via Patreon
- This is the most crucial detail about the development process.
- Funding Model: The game is primarily funded through a Patreon campaign. This allows fans to support the development directly with monthly subscriptions.
- Why it matters: This funding model is central to the game’s identity. It means:
- No Publisher Influence: The development is not controlled by a large publisher demanding deadlines or specific monetization strategies. This allows for complete creative freedom.
- Community-Driven: The developers have a direct relationship with their most dedicated fans. They frequently share progress, ask for feedback, and implement features the community is excited about. This creates a strong sense of transparency and collaboration.
- “It’s done when it’s done”: The Patreon funding allows the team to focus on quality and innovation without being rushed to meet a corporate release date.
In summary: Paralives is being developed by a very small, passionate indie team led by Alex Massé, and it is funded directly by its community through Patreon, which fundamentally shapes its development philosophy.