Hell Is Us
Company name

Nacon

Key Details of
Hell Is Us

Release Date: September 4, 2025
Platforms: PlayStation 5, Xbox Series X/S, PC (Windows)
Genre: Third-person action-adventure (melee combat + survival elements)
Developer: Rogue Factor (Necromunda: Hired Gun)
Publisher: Nacon

Core Gameplay Features:

  • Play as Rémi, a soldier fighting supernatural horrors called “Hollow Walkers”.
  • Brutal melee combat with swords, axes, and polearms—each with unique movesets.
  • Tactical drone to distract enemies and create openings.
  • Stamina/Health System:
    • Stamina regenerates but is capped by current health.
    • Health does NOT auto-recover—plan fights carefully.
    • Exhaustion weakens attacks and increases vulnerability.

Why It Stands Out:

  • Souls-like challenge with a focus on stamina management.
  • No easy healing—every hit matters.
  • Horror-tinged atmosphere with relentless enemies.

Hype Check: If you love hardcore action, strategic combat, and dark worlds, this is one to watch.

ISO/ROM/File Download

  1. https://store.steampowered.com/agecheck/app/1620730/
  2. https://www.playstation.com/en-in/games/hell-is-us/
  3. https://store.epicgames.com/en-US/p/hell-is-us-hell-is-us-demo-5f7c02
  4. https://www.xbox.com/en-US/games/store/hell-is-us/9MVV582PXV58
  5. https://www.gamestheshop.com/Hell-is-Us/C609D587-EF3E-4CC6-A7E9-94064E69F92F?srsltid=AfmBOoofjjwVyRQuM9Ivopp7JwMfHdUs48gOfxXOQK5yL1mF2h58Soq-

Play online          https://www.nacongaming.com/en/hell-is-us?srsltid=AfmBOoqTP6JQKg58DllHIp5FxE-RkOFmChX9KMvOcIRwizQVeHCVOCDI

Connect with Us: Follow us on social media for updates, tips, and behind-the-scenes content:

Developer Description

Studio: Rogue Factor
Location: Montreal, Canada
Founded: 2014
Known For:

  • Necromunda: Hired Gun(2021) – fast-paced FPS set in Warhammer 40K universe
  • Mordheim: City of the Damned(2015) – tactical RPG with brutal combat

Development Background:
The team at Rogue Factor specializes in dark, combat-heavy experiences with:

  • Strong emphasis on melee combat systems
  • Experience with supernatural/gothic settings (evident in Mordheim)
  • History of adapting Warhammer IP into action games

Why They’re Perfect for Hell Is Us:
Their work on Mordheim (featuring permadeath and tactical combat) and Necromunda (fast-paced action) suggests they’re blending:
✔ Methodical combat from their RPG roots
✔ Intense action from their FPS experience
✔ Atmospheric world-building seen in both titles

Fun Fact: The studio was founded by veterans from Ubisoft Montreal and EA, bringing AAA experience to mid-sized projects.

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