Key Details of
Hell Is Us
Release Date: September 4, 2025
Platforms: PlayStation 5, Xbox Series X/S, PC (Windows)
Genre: Third-person action-adventure (melee combat + survival elements)
Developer: Rogue Factor (Necromunda: Hired Gun)
Publisher: Nacon
Core Gameplay Features:
- Play as Rémi, a soldier fighting supernatural horrors called “Hollow Walkers”.
- Brutal melee combat with swords, axes, and polearms—each with unique movesets.
- Tactical drone to distract enemies and create openings.
- Stamina/Health System:
- Stamina regenerates but is capped by current health.
- Health does NOT auto-recover—plan fights carefully.
- Exhaustion weakens attacks and increases vulnerability.
Why It Stands Out:
- Souls-like challenge with a focus on stamina management.
- No easy healing—every hit matters.
- Horror-tinged atmosphere with relentless enemies.
Hype Check: If you love hardcore action, strategic combat, and dark worlds, this is one to watch.
ISO/ROM/File Download
- https://store.steampowered.com/agecheck/app/1620730/
- https://www.playstation.com/en-in/games/hell-is-us/
- https://store.epicgames.com/en-US/p/hell-is-us-hell-is-us-demo-5f7c02
- https://www.xbox.com/en-US/games/store/hell-is-us/9MVV582PXV58
- https://www.gamestheshop.com/Hell-is-Us/C609D587-EF3E-4CC6-A7E9-94064E69F92F?srsltid=AfmBOoofjjwVyRQuM9Ivopp7JwMfHdUs48gOfxXOQK5yL1mF2h58Soq-
Play online https://www.nacongaming.com/en/hell-is-us?srsltid=AfmBOoqTP6JQKg58DllHIp5FxE-RkOFmChX9KMvOcIRwizQVeHCVOCDI
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Developer Description
Studio: Rogue Factor
Location: Montreal, Canada
Founded: 2014
Known For:
- Necromunda: Hired Gun(2021) – fast-paced FPS set in Warhammer 40K universe
- Mordheim: City of the Damned(2015) – tactical RPG with brutal combat
Development Background:
The team at Rogue Factor specializes in dark, combat-heavy experiences with:
- Strong emphasis on melee combat systems
- Experience with supernatural/gothic settings (evident in Mordheim)
- History of adapting Warhammer IP into action games
Why They’re Perfect for Hell Is Us:
Their work on Mordheim (featuring permadeath and tactical combat) and Necromunda (fast-paced action) suggests they’re blending:
✔ Methodical combat from their RPG roots
✔ Intense action from their FPS experience
✔ Atmospheric world-building seen in both titles
Fun Fact: The studio was founded by veterans from Ubisoft Montreal and EA, bringing AAA experience to mid-sized projects.